ordered imports, changed window viewport size and enabled plugins
authorEduardo <[email protected]>
Tue, 6 Feb 2024 00:56:04 +0000 (01:56 +0100)
committerEduardo <[email protected]>
Tue, 6 Feb 2024 00:56:04 +0000 (01:56 +0100)
project.godot

index 7f65a1336d99d67eb9e9fbd2082f17e5b7e0059e..3a9e8c4e602faf46a5e5ddb868e122ab1dfa8ee6 100644 (file)
@@ -17,16 +17,18 @@ config/icon="res://icon.svg"
 
 [autoload]
 
+SceneManager="*res://addons/scene_manager/scene_manager.tscn"
+Scenes="*res://addons/scene_manager/scenes.gd"
 EzTransitions="*res://addons/ez_transitions/objects/plugin_singleton/plugin_singleton_script.gd"
 PromptManager="*res://addons/input_prompts/input_prompt_manager.gd"
-Tracer="*res://addons/tracer/./tracer.gd"
 GGS="*res://addons/ggs/classes/global/ggs.tscn"
+Tracer="*res://addons/tracer/./tracer.gd"
 DebugMenu="*res://addons/debug_menu/debug_menu.tscn"
-SceneManager="*res://addons/scene_manager/scene_manager.tscn"
-Scenes="*res://addons/scene_manager/scenes.gd"
 
 [display]
 
+window/size/viewport_width=1920
+window/size/viewport_height=1080
 window/vsync/vsync_mode=2
 
 [editor]
@@ -36,13 +38,14 @@ version_control/autoload_on_startup=true
 
 [editor_plugins]
 
-enabled=PackedStringArray("res://addons/ColorPreview/plugin.cfg", "res://addons/anthonyec.camera_preview/plugin.cfg", "res://addons/debug_menu/plugin.cfg", "res://addons/ez_transitions/plugin.cfg", "res://addons/ggs/plugin.cfg", "res://addons/input_prompts/plugin.cfg", "res://addons/scene_manager/plugin.cfg", "res://addons/script-ide/plugin.cfg", "res://addons/tracer/plugin.cfg")
+enabled=PackedStringArray("res://addons/ColorPreview/plugin.cfg", "res://addons/anthonyec.camera_preview/plugin.cfg", "res://addons/debug_menu/plugin.cfg", "res://addons/ez_transitions/plugin.cfg", "res://addons/gd-blender-3d-shortcuts/plugin.cfg", "res://addons/gdscript_formatter/plugin.cfg", "res://addons/ggs/plugin.cfg", "res://addons/input_prompts/plugin.cfg", "res://addons/scene_manager/plugin.cfg", "res://addons/script-ide/plugin.cfg", "res://addons/tracer/plugin.cfg")
 
 [file_customization]
 
 folder_colors={
 "res://addons/": "gray",
 "res://assets/": "pink",
+"res://enemies/": "red",
 "res://examples/": "gray",
 "res://game_settings/": "orange",
 "res://levels/": "purple",
@@ -51,6 +54,10 @@ folder_colors={
 "res://shaders/": "teal"
 }
 
+[global_group]
+
+player=""
+
 [input]
 
 cycle_debug_menu={